Privacy and Information Security
This eLearning module spices it up with gamification. Inspired by Jeopardy, learners face off against two characters, wager points, and earn achievements.
Award-Winning eLearning Designer & Educational Technologist
Partnering with organizations across Canada to build eLearning that engages, informs, and delivers measurable results.
About Me
I run a boutique eLearning practice with experience across the private, public, military, and healthcare sectors. Every project is fully customized to the client, nothing is pre-developed, off the shelf, or recycled between projects.
I bring expert knowledge in authoring and multimedia tools alongside coding skills in HTML, CSS, JavaScript, Python and SQL.
What I Do
From a single module to a full program, I handle the strategy, design, and build.
End-to-end curriculum and course design from needs analysis and storyboarding through evaluation and iteration.
Custom eLearning built around your learners, not a template. Built from scratch for every client, no recycled content, no shortcuts.
Platform selection, setup, and optimization: whether you're looking at implementing a new LMS or untangling an existing one that isn't working.
Turning learning data into actionable insights: so you can prove impact, identify gaps, and continuously improve learning outcomes.
My Work
A selection of recent projects across sectors, tools, and approaches.
This eLearning module spices it up with gamification. Inspired by Jeopardy, learners face off against two characters, wager points, and earn achievements.
A modern eLearning module where learners are challenged to make decisions in realistic settings, building confidence to act as an empowered bystander.
Prepares new racquetball officials for their Technical A & B certification exam, covering officiating rules, positioning, and decision-making through realistic scenarios and knowledge checks.
Prepares healthcare workers for engaging with family members in distress through several realistic practice activities that directly apply the content.
Prepares youth sport coaches to lead their teams safely. Activity-heavy, having learners apply real resources in realistic COVID-era coaching scenarios.
Designed for the 50+ age group, this module reviews a 10-week course. It combines gamification and soothing music and colours to make learning enjoyable.
A modern module with a custom dashboard, complex learner tracking, and gamified knowledge checks that make IP rights engaging and memorable.
Published in the International Journal of Emerging Technologies in Learning β a framework for building and evolving organizational learning ecosystems.
A fun game for kids to learn about gardening through growing a pumpkin β a proof of concept exploring game-based learning mechanics in Storyline.
My Toolkit
I'm available for freelance and contract work. Whether it's a single module, a full curriculum, or an LMS that needs untangling, I'd love to hear about it.